Creative Game Developers from Taiwan, Chile, and Japan Assemble to Create Unexpected Games! 2016 Fukushima & Faust Game Jam comes to a perfect ending！
Supported by Industrial Development Bureau, Ministry of Economic Affairs, III Digital Institute held Fukushima & Faust Game Jam, the activity for game development improvisation, at Taipei and Taichung, simultaneously with those in other 8 cities of Chile and Japan. 40 participants took a photo at the event.
Fukushima & Faust Game Jam 2016, the hackathon that challenged, for consecutive 36 hours, the physical strength, endurance, and creativity of all participants from Chile, Japan, and Taiwan, finally came to a perfect ending! Supported by Industrial Development Bureau, Ministry of Economic Affairs(MOEA), Digital Education Institute (DEI) of Institute for Information Industry (III) held Fukushima & Faust Game Jam, the activity for game development improvisation, at Taipei and Taichung, simultaneously with those in other 8 cities of Chile and Japan. Within 36 hours, participants brainstormed and exchanged ideas to improvise games with topics coming unexpectedly.
The event attracted more than 70 game developers from Taipei and Taichung. Using "Distance" as the topic, these participants finished more than 11 games, the genres of which ranged from computers, cell phones, and tablets. After the event, the 11 games were uploaded to the platform for players from all over the globe to download and experience. Furthermore, Fukushima & Faust Game Jam not only established a channel for game developers from the north and middle of Taiwan, where they could share their experience, but also facilitated the non-government communication between game communities from Taiwan, Japan, and central as well as south America. By sharing the development processes and results in video conferences, game developers were able to introduce domestic culture characteristics with foreign developers.
III Digital Education Institute Team Leader Thomas Fan indicated that Game Jam is a real time game developing activity, the process of which usually finishes within a short period of time. For this reason, participants need to cooperate with creators from various fields such as programming, game planning, and art creation and complete game prototypes with playable content in a short period of time (usually 2 to 3 days). By Game Jam, the kind of events that suddenly assign topics, randomly team up, and extemporaneously create works, creators from various domains and backgrounds not only could interact with and learn from each other, and experience game developing processes in a short period of time, but also could inspire many amazing and crazy innovative ideas or even catalyze excellent works with commercialized value.
Instructed by Industrial Development Bureau, Ministry of Economic Affairs, III Digital Education Institute continues to help improve the technical quality and expand the perspective of game developers in Taiwan so that they could compete globally. Last year(2015), III Digital Education Institute held 3 large VR technical conferences and organized the first domestic VR game application workshop and creation camp. It is worth to mention that introduced by III and IGDA, Fukushima & Faust Game Jam came to its 5th year in Taiwan this year (2016), which is one of the most important events that game developers eager to participate each year.
In addition to Fukushima & Faust Game Jam, III led the representatives of Taiwan companies devoting to game development to Tokyo Game Show in the name of "2016 Tokyo Game Show R&D Camp" from September 13th to 19th. They visited Japanese game companies, discussed business opportunities with overseas operation dealers, and exchanged ideas with counterpart firms. Not only did these enterprises deepen their understanding towards the Japanese market, but also established connections in overseas markets and firing up a full of imagination game-developers' environment in Taiwan. In the future, they will also be important promoters bringing to the rest of the world domestically cultivated creativity related to game development.
Teams participating Fukushima & Faust Game Jam 2016 had to develop a new game extemporaneously within an extremely short period of time (36 hours). The picture shows the real situation of the event venue at night.
Official Website of Fukushima & Faust Game Jam 2016：http://fgj.igda.jp/
III Tokyo Game Show R&D Camp：http://w3.iiiedu.org.tw/2016tgs/
DEI(III)：Thomas Fan, Chih Chieh Yang
Tel: 886-2- 6631-6664、6631-6667
Planning & Evaluation Division(III):Meredith Chang, Joy Yen, Freesia Shen